I was recently playing a neat VR game called Sairento VR. It’s a cool game where you play a kick-butt cyber-ninja-lady, but there was one thing that was a bit off-putting for me. The enemies all executed the same canned animations whenever they attacked you. For shooting a gun, that’s fine, but it was reallyContinue reading “Making a Dynamic AI for a VR Game”
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Using Libre-Draw to Make 2D Animations
A long while back, I used to play “APB: Reloaded”. It was an MMO made by some of the folks behind Grand Theft Auto 3 back in the day. I never played it when it first came, but hopped in once it went free to play. On the surface, you’d think the game’s main hookContinue reading “Using Libre-Draw to Make 2D Animations”